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Play Panta Rei

HUMANIST TECHNOLOGIES

Journey into the Void - Scene

Play Panta Rei – Journey into the Void

An unforgettable journey into one of the most fascinating concepts of all time. Watch. Think. Play.

Begin the journey
Classic Experience

Play Panta Rei – Classic

Every great humanist idea is presented in three steps: a brief introduction in the words of its original thinker, one or more interactive games to experience it, and a debriefing to integrate the experience.

The video game is the heart of the project: a digital laboratory where thought becomes concrete experience.
Each game transforms a concept into action: freedom, intuition, choices, decisions, relationship with reality...

The game mechanics constantly change, training mental flexibility and stimulating new ways of thinking.
Each game is precisely calibrated to translate thought into experience.
Humanist engineering and pure innovation.

All accessible via browser, no downloads or registration required.
No results are guaranteed. Every person is different. But something may ignite. And never go out.

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Light tunnel

Play Panta Rei – Light

Light! An explosion of thought.
A surge of humanist electricity: 20 flash video games one after another, no pauses, no explanations, maximum intensity.
3000 years of ideas, compressed into 3 and a half minutes of pure mental energy.

Potential unconscious activation of humanist synapses.
No text, just action.

At the end of the journey, you can access the Classic version with complete explanations.

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Now also as an Android app! Download on Google Play

Reviews

"The philosophy game [...] that allows you to absorb philosophical concepts explained through video games."
Corriere della Sera, Lombardy

"Play Panta Rei, a collection of philosophical ideas with playable examples."
Melamorsicata.it

"Through various mini-games, simple yet engaging, we can learn some of the most original and important existing philosophical ideas."
iSpazio

"PlayPantaRei is a very interesting application for iPhone."
Macity

"Play Panta Rei as a teaching tool hits the mark extraordinarily well."
Babel Magazine

"Panta Rei is a good example of how a video game can serve as a shorthand language to better understand philosophy."
Patrick J. Coppock, University of Modena and Reggio Emilia

Events

Lectures at the University of Modena and Reggio Emilia (Social and Ludic Media course, with Prof. Patrick J. Coppock)

Play Festival, Modena Fiere

Svilupparty, Bologna, Videogame Archive

Game Camp, Candiani Cultural Center, Venice

Fashion Camp, Milan, Spazio A, Via Tortona 54

Far Game, Bologna Film Archive – Panel "Philosophy in Games"

Manifesto - Fusion between philosophy and technology

Play Panta Rei Manifesto

1. A fracture in knowledge

Only 1% of the world's population truly knows and understands the main humanist ideas. Considering that humanist knowledge represents half of human knowledge, we're facing a systemic failure in transmitting these contents.

Humanist knowledge is presented in theoretical and abstract form, but to be usable it requires direct experience. Without application, concepts become disconnected from life and inaccessible. And what doesn't appear useful is inevitably discarded.

Those involved in humanistic education today have the responsibility to recognize this reality. The result? In practice, half of human knowledge has been erased.

2. Knowledge without technology

For almost 3000 years, humanist thought has addressed the fundamental questions of existence.

But while mathematics became GPS, physics became the internet, and engineering produced satellites and cell phones, these ideas remained confined to books. Explained, but not lived. Studied, but not acted upon.

Complex concepts like Fourier's theorems or Nyquist's theorems are now hidden within everyday tools. Scientific theory has become invisible because it's been incorporated into technology. This is how operational knowledge works.

Humanist knowledge, however, has remained without technology. No environment allows its direct use, experimentation, or practical application.

3. Knowledge without technology

The dominant educational model is still based on abstraction, theoretical explanation, and lack of experience.

Without operational tools, humanist thought doesn't become competence. Without direct experience, it doesn't take root in life or in the mind.

Meanwhile, while technologies enhance our computing capacity every day, our critical orientation remains stagnant.

And with it, the ability to make sense, to discern, to understand what happens, to navigate the world using all the ideas of the last 3000 years.

4. The urgency of a new approach

To overcome this fracture, updating the language isn't enough. We need a new way to access knowledge.

Today we lack a concrete structure that activates humanist thought as a function. A method that doesn't start from transmitting concepts, but from lived experience: brief, concrete, targeted.

Knowledge is truly understood only when it manifests in our way of perceiving, choosing, judging, acting.

5. The principle: making thought active

The sciences became accessible thanks to technology. We don't read equations: we use devices that contain them and allow us to act.

Why can't we do the same with humanist knowledge?

The idea is this: transform humanist thought into a usable experience. Design environments that allow its direct activation.

It's not about explaining better, but about acting differently. Ideas aren't transmitted: they're made visible, experienceable, navigable.

Like all knowledge, humanist knowledge too can become technology. But it requires an act of conscious design.

6. The first humanist technology

From this vision was born Play Panta Rei: not as a platform, but as a field of applied research. An environment designed to give form to the first concrete experiment in humanist technology.

Each module is designed to directly activate a thought function: intuition, doubt, awareness, freedom, judgment, suspension, relationship with nothingness.

Each experience is calibrated. It's built to trigger an internal process, even in just a few seconds. It's humanist engineering: cognitive design at the service of the mind.

We don't offer content: we trigger processes. We don't transmit notions: we open experiences. We don't follow a program: we build a possibility.

7. Humanist engineering

Play Panta Rei isn't a product. It's an open system, in continuous evolution.

Each element is a cognitive prototype: lightweight, accessible tools that open deep questions.

The project develops as a brief, intense sequence of activations, each of which sets in motion a fundamental idea of humanist thought.

The strength lies not in quantity, but in the quality of the trigger. The logic is exploratory. The purpose isn't to teach: it's to move.

8. A Pulsating Technology

Play Panta Rei is, in every respect, a living humanist technology, growing through interaction with those who use it.

It does not replicate formulas: it rewrites them. It does not follow pre-set paths: it opens new ones. Like any truly new technology, it does not yet have standards or defined boundaries.

But its purpose is clear: to make humanist thinking operational, accessible, and scalable.

It is a first step towards what is still missing: a culture capable of integrating knowledge and life, mind and form, thought and action. Restoring to humanist thought not only its theoretical dignity, but its transformative power.

Luca D'Angelo

My name is Luca D’Angelo and I am the founder of the Play Panta Rei initiative.

As an engineer, I see technology as a tool to activate thinking, generate meaning, and transform ideas into experiences.

Every day, I work to build bridges between cultural depth and the immediacy of interaction, aiming to inspire new ways of feeling, thinking, and choosing.

My work has received recognition, including an "Honorary Mention" at the Festival for Expanded Media in Germany and a "Recommended Work" at the 7th Japan Media Art Festival.

I have also taken part in major events such as the Biennale Adriatica of New Arts and Digital Visions at the University of British Columbia (Canada), as well as exhibitions in Thailand, the United States, and Cuba.

✉️ Contacts
Contact Play Panta Rei